Challenge: How can we, through an interactive desktop application, ease the administrative work of organizing a football team?
- Timeline: 4th Semester, 2018
- Type/Setting: School Project
- Team: Andreas Winkel Sigsgaard, Anders Høgh Hansen, Emil Kongsgaard Guldager, Helena Buch Petersen, Lasse Stausgaard Jensen, Tummas Jóhan Sigvardsen
- Supervisor: Eleftherios Papachristos
- Tools: Java, Object-Oriented Programming, GitHub
Abstract
This project is about designing and constructing a desktop application that would serve as a help for organizing a football team. The project’s purpose is to develop a fully functional prototype based on requirements specified by the project group. In this project, the requirements are based on similar existing solutions and interviews with three football coaches. A design of the application is made with the knowledge of visual design from the project group members, and this design formed the basis for the development of the application. The development was done using the object-oriented programming language Java. The application that is developed is tested with the coaches, to gain insights on future work possibilities and confirmation of solved requirements. View on Github